backpack-adventure
It’s like that falling pieces game, but you also have to unpack them.
Every morning you pack your backpack. When you face another scout, you grab your items and throw them at his face. Items are always taken from top to bottom, so think carefully about how you pack.
If you still have your fingers, you can camp to regenerate health and choose a new item to pack for the next day.
Be careful:
If you overpack, everything left outside your bag will be lost! On a similar note, if a scout under packs and ends up running out of items, when he attempts to grab something he loses a finger!
# Block effects:
- Apple -> Heals opponent (nasty stuff)
- Cherry -> Heals opponent (nasty stuff)
- Banana -> Heals opponent, and stuns opponent
- Ball-> Stuns opponent
- Sword -> Damages opponent
- Scissor -> Damages opponent
- Compass -> Damages opponent
- Gun Stick -> Damages opponent alot
- Snake -> Damages opponent, and stuns opponent
- Panties -> Damages opponent, and stuns opponent
(A stunned scout gets his hand blue, and may not grab an item)
# Controls:
- Arrows -> Move Piece/UI
- Enter/Space -> Select UI
- R (hold) -> Quick Restart (to avoid those nasty apples and cherries)
# Future Improvements:
- Holding a piece;
- Slam piece;
- Time units currency;
- Rerolls (using time Units);
- Snappy player feedback;
- (...) and much more (...)
# More:
This game was developed in a 45h game jam
| Published | 18 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | mrmav |
| Genre | Adventure |
| Made with | Godot |

Comments
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I threw a pair of scissors to my camping mate and was replied to with a chair to the forehead. From my brief time at the boy scouts, I can say this game is remarkably accurate.